Multiprotocol, or whichever name you want to use where there are two or more radio protocols running in the same end device, has been a requirement from customers as long as there has been IoT or connectivity for that matter. Why is that? Maybe the short and simple answer is that there isn’t one technology to fit all use cases. At one point the most dominant multiprotocol requirement for IoT was combining Wi-Fi and Bluetooth, both having their unique advantages and so combo chips found their way to mobile phones and to some IoT devices, such as gateways. Nowadays, you could say multiprotocol support is a commodity. Cellular technologies have been combined with short-range wireless technologies not only in mobile devices, but also in IoT devices and continue to do so when a long-range wireless backhaul connection is needed.
After Nokia Technologies decided to give up Virtual Reality markets, and discontinue Nokia OZO’s (Virtual Reality camera, high end device, aiming to premium price point) development, I decided that I would not stay on board and wait for the new direction of the company. I had spent 11 years at Nokia & Microsoft, during the previous year I had the privilege to lead the construction of the whole production line setup for Nokia Ozo’s followers.